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Moing is for Animation
The design and implementation of an Open Source animation tool.
July 2, 2007
Anatomy Mock 2
I've svgerized mental's proposed overall layout into this.
It's part of a more elaborate, incomplete mockup, which will stay incomplete - I realized it is too early to invest much work in mocks.
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Moing is for Animation
The design and implementation of an Open Source animation tool.
Project Resources
Moing at Github
Archive
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2009
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June
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May
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2007
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October
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August
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July
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Targets and Keyframes
Scene and Sequence Representation
Stacking on the Timeline
Poses
Saving and Undo, Redux
Starting Up, Fast
Dissection: The K-Sketch Grommet
Asset Parameters
Inverse Kinematics
Pegs and Parents
SVG Assets
Geometric Transformations
Splitting Structured Assets
Multi-monitor Displays
Saving and Undo
Shape Deformation
Customization is a Liability
"Foreign" Assets
Integration with External Editors
Splash Screen?
When You Wake Up in the Morning
Folding Panels
Asset Folders
Auditioning Your Assets
Asset Entry Vectors
Drag-and-Drop
Asset Search and Tagging
Assets Mock 1
Overdoing design
Fried Green Audio
Anatomy Mock 2
Clip Editing
Assets in Moing
Frame Rates
The Acid Test
Anatomy of Moing
The Philosophy of Moing
Initial mockup
Contributors
MenTaLguY
mgsloan
njh
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